اول موضوع عن لغة البرمجة <<<<< أنشاء لعبة بسيطة >>>> بلغة السي بلاس بلاس
قبل تعلم اساسيات اللغة التي ربما نشرحها في مواضيع القادمة على صفحة في الفيسبوك
- لعبة حجر ورقة مقص -
الكود :
قبل تعلم اساسيات اللغة التي ربما نشرحها في مواضيع القادمة على صفحة في الفيسبوك
- لعبة حجر ورقة مقص -
الكود :
#include "stdafx.h"
#include <iostream>
using namespace std;
enum objectType { ROCK, PAPER, SCISSORS };
//Function prototypes
void displayRules();
objectType retrievePlay(char selection);
bool validSelection(char selection);
void convertEnum(objectType object);
objectType winningObject(objectType play1, objectType play2);
void gameResult(objectType play1, objectType play2, int& winner);
void displayResults(int gCount, int wCount1, int wCount2);
int main(int argc, _TCHAR* argv[])
{
//Step 1
int gameCount; //variable to store the number of
//games played
int winCount1; //variable to store the number of games
//won by player 1
int winCount2; //variable to store the number of games
//won by player 2
int gamewinner;
char response; //variable to get the user's response to
//play the game
char selection1;
char selection2;
objectType play1; //player1's selection
objectType play2; //player2's selection
//Initialize variables; Step 2
gameCount = 0;
winCount1 = 0;
winCount2 = 0;
displayRules(); //Step 3
cout << "Enter Y/y to play the game: "; //Step 4
cin >> response; //Step 5
cout << endl;
while (response == 'Y' || response == 'y') //Step 6
{
cout << "Player 1 enter your choice: "; //Step 6a
cin >> selection1; //Step 6b
cout << endl;
cout << "Player 2 enter your choice: "; //Step 6c
cin >> selection2; //Step 6d
cout << endl;
//Step 6e
if (validSelection(selection1)
&& validSelection(selection2))
{
play1 = retrievePlay(selection1);
play2 = retrievePlay(selection2);
gameCount++; //Step 6e.i
gameResult(play1, play2, gamewinner); //Step 6e.ii
if (gamewinner == 1) //Step 6e.iii
winCount1++;
else if (gamewinner == 2)
winCount2++;
}//end if
cout << "Enter Y/y to play the game: "; //Step 6f
cin >> response; //Step 6g
cout << endl;
}//end while
displayResults(gameCount, winCount1,
winCount2); //Step 7
return 0;
}//end main
void displayRules()
{
cout << " Welcome to the game of Rock, Paper, "
<< "and Scissors." << endl;
cout << " This is a game for two players. For each "
<< "game, each" << endl;
cout << " player selects one of the objects Rock, "
<< "Paper, or Scissors." << endl;
cout << " The rules for winning the game are: " << endl;
cout << "1. If both players select the same object, it "
<< "is a tie." << endl;
cout << "2. Rock breaks Scissors: So player who selects "
<< "Rock wins." << endl;
cout << "3. Paper covers Rock: So player who selects "
<< "Paper wins." << endl;
cout << "4. Scissors cuts Paper: So player who selects "
<< "Scissors wins." << endl << endl;
cout << "Enter R or r to select Rock, P or p to select "
<< "Paper, and S or s to select Scissors." << endl;
}
bool validSelection(char selection)
{
switch (selection)
{
case 'R':
case 'r':
case 'P':
case 'p':
case 'S':
case 's':
return true;
default:
return false;
}
}
objectType retrievePlay(char selection)
{
objectType object;
switch (selection)
{
case 'R':
case 'r':
object = ROCK;
break;
case 'P':
case 'p':
object = PAPER;
break;
case 'S':
case 's':
object = SCISSORS;
}
return object;
}
void gameResult(objectType play1, objectType play2,
int& winner)
{
objectType winnerObject;
if (play1 == play2)
{
winner = 0;
cout << "Both players selected ";
convertEnum(play1);
cout << ". This game is a tie." << endl;
}
else
{
winnerObject = winningObject(play1, play2);
//Output each player's choice
cout << "Player 1 selected ";
convertEnum(play1);
cout << " and player 2 selected ";
convertEnum(play2);
cout << ". ";
//Decide the winner
if (play1 == winnerObject)
winner = 1;
else if (play2 == winnerObject)
winner = 2;
//Output the winner
cout << "Player " << winner << " wins this game."
<< endl;
}
}
void convertEnum(objectType object)
{
switch (object)
{
case ROCK:
cout << "Rock";
break;
case PAPER:
cout << "Paper";
break;
case SCISSORS:
cout << "Scissors";
}
}
objectType winningObject(objectType play1, objectType play2)
{
if ((play1 == ROCK && play2 == SCISSORS) || (play2 == ROCK && play1 == SCISSORS))
return ROCK;
else if ((play1 == ROCK && play2 == PAPER) || (play2 == ROCK && play1 == PAPER))
return PAPER;
else
return SCISSORS;
}
void displayResults(int gCount, int wCount1, int wCount2)
{
cout << "The total number of plays: " << gCount
<< endl;
cout << "The number of plays won by player 1: "
<< wCount1 << endl;
cout << "The number of plays won by player 2: "
<< wCount2 << endl;
}
:-? مافهمت وين احط الكود :-?
ردحذففي طيزك
حذفامك
حذفهنالك اخطاء برمجيه في هذا الكود كثيرة جدا
ردحذفاخي ليس المهم ظهور ما تريد على black screen
ولكن المهم هو انك تختصر اكواد البرمجه
بحيث ان توفر اكبر مساحه ممكنه من البيانات
وقم بربطها بواسطة function
بحيث انك لا تكتب اي جمله مرتين واذا اضطررت لكتلها قم باستخدام for loop
أزال المؤلف هذا التعليق.
ردحذف:-?
ردحذفجميلة اوي
ردحذفجميلة اوي
ردحذفالكود ما بنفذ معاي فيه خطأ واحد في في الكود الاخير والآخر في بعد الدالة مين
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